Escape the Grainger

Description

“Escape the Grainger” is a third-person, side-scrolling platformer game that challenges players to navigate increasingly difficult levels while overcoming a variety of obstacles. Players must dodge spikes, avoid fire pits, collect coins, and manage health to successfully escape.

The game features:

  • Dynamic Gameplay: Players face obstacles like spikes and fire pits while collecting health packs and coins.
  • Progressive Difficulty: Levels become more complex as players progress, requiring strategic thinking and quick reflexes.
  • Checkpoint System: Saves player progress, allowing them to restart from the last checkpoint after losing health.

Escape the Grainger Screenshot 1

My Contributions

  • Game Development:
    • Created a third-person, side-scrolling platformer game using Unreal Engine, incorporating advanced mechanics such as health management, collectible items, and level-based progression.
    • Designed and implemented interactive game levels using Blueprints in Unreal Engine 5 to enhance user engagement.
  • Level Design:
    • Designed challenging obstacle layouts and integrated dynamic elements to create progressively difficult levels.
    • Developed and refined level mechanics, including collision detection and environmental hazards.
  • Team Collaboration:
    • Collaborated with a team of 5 to brainstorm ideas, divide development tasks, and integrate individual contributions into a cohesive gameplay experience.
    • Conducted playtesting sessions to gather feedback and iterated on gameplay mechanics to improve player experience.

For more information, including the repository and implementation details, visit the project on GitHub.